TwoLands devlog 0.1.2


We added A LOT  and this is what came:

-we fixed some UI bug

-with a workbench, you can now craft things such as backpacks for increased inventory space

-The map "Oasis" (not completely done)

-fixed SFX bugs

-Landmines and bombs

-more weapons

-more craftable buildings

-a new collectable resource called "bone" (can be obtained by destroying old bones)

The game is shifting more and more twoards story, so the story is split up into two parts: 1. the current time and 2. 30 years later after a great war. The map "Oasis" is the biggest map so far and focuses on exploration (but don't worry, it will still be a survival game with all the old and even some new mechanics)


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